(Chris Avellone, 11 pages)
Chris explores spooky Fell's Point and one of its citizens, The Orphan.
- Long Shot
(Steve Long, 9 pages)
A best-selling horror author is kidnapped by Penny Dreadful, the literary villain!
(James Davis, 2 pages)
Figured Characteristics have their ups and downs.
- A Man Called Foxbat
(Bruce Harlick, 9 pages)
There's more to these armored turtles than you think.
- My Name is Baggins. Bilbo Baggins
(Tom Skucas, 7 pages)
Espionage in Fantasy Hero.
- The Minutemen
(Rick Loritsch, 10 pages)
Heroes from Rick's campaign are introduced.
- Power Point
(Dave Mattingly, 20 pages)
Time Manipulation is discussed -- everything from stopping time to traveling through it -- and even a sample character.
Many tips for running a successful campaign are given.
- Ruff Stuff
(Rodney Ruff, 14 pages)
Rod also gives many Champions tips and tricks.
Continuity in the Champions Universe is explored.
- Rules Corner
(Geoff Speare, 14 pages)
Geoff reviews rules changes presented in The Ultimate Mentalist.
- The Scroll Case
(Todd and Brent Landrum and Amy Crittenden, 15 pages)
Lethality in Fantasy Hero: How deadly should it be?
Encouraging Skills: Getting your Fantasy Hero players to buy "useless"skills.
The Peasants Campaign: Low-level fantasy on 75 points.
(Will Geiger, 29 pages)
Nathaniel Hickock: He's dead, and he's not happy about it.
World War 2 Hero: Nazi source material for your heroes to trounce.
Pulp Hero: Aura Magic is profiled.
- Thumbnail Sketches
(Greg Smith, 18 pages)
Greg writes himself up, and presents a psychic space marine.
Lots and lots of fantastic art.
- World of Maenza
(Martin Maenza, 24 pages)
Dawn of the Heroes: Martin concludes this look at his campaign.
The New Campaign: PCs and highlights are presented.
- The Comments Zone
(the members of Haymaker!, 12 pages)
Comments from the Authors.