ISSUE 18
10-01-1998

Issue Theme: The Bad Guy Issue
An Extra Segement
(Dave Mattingly, 6 pages)
Welcome to issue #18.
Bob’s Original Hero Stuff Page
(Bob Greenwade, 14 pages)
Bob unrolls dDiceless Hero;
...and invites us to battle the Fleet of a Thousand Points.
HERO in the Forgotten Realms
(Steven Mitchell, 20 pages)
Steven casts spells in the Forgotten Realms.
Hero Sandwich
(Greg Lloyd, 10 pages)
Greg searches for the perfect game.
Leah's Notebook
(Leah Watts, 2 pages)
Leah considers how paramedics can treat armored injuries.
Long Shot
(Steve Long, 6 pages)
Steve previews the Fifth Edition of HERO.
Malestrom
(James Davis, 2 pages)
James expands on his Balance Suite.
Nest of Thorns
(Ed Hastings, 34 pages)
Ed provides Project PREDATOR, a fast-paced tournament game.
Notes in the Key of Q
(David Q. Spitzley, 2 pages)
David shares his revised combat sheets.
Pandemonium (Jonathon Dark, 7 pages)
Jonathon gets scary with Cthulhu Hero.
Power Point
(Dave Mattingly, 24 pages)
Dave makes sense of senses and sense powers.
Realms Of The Arcane
(Rob Bose, 12 pages)
Rob examines the Climbing skill for HERO;
...and takes us over the rainbow to meet the Heroes of Oz;
...and plays with a magical chess set in the Realm of Thrysis.
The Scroll Case
(Todd Landrum, 19 pages)
Todd unscrolls his Players' Handbook for Fantasy Fuzion.
Silver Lining
(Justin Dunnuck, 4 pages)
Justin discovers Augmentium, an origin waiting to happen.
Surbrook's Stuff
(Michael Surbrook, 17 pages)
Mike introduces us to his upcoming Kazei Five sourcebook.
Soliloquies
(everyone, 9 pages)
Our comments on last issue.